Archive for February, 2013

Current Projects: Feb 2013

I figured I’d update this site with a few of my latest projects (writing, translation, etc).

I’ve posted a couple of new articles at videolamer in a vain attempt to resuscitate a website where I was happy to both read and write.  A third is on the drafting table and nearly complete, but I’m not sure it will ever get posted given the lack of feedback and effort on the part of both readers and writers.

A project which I thought would never get going finally did late last year: scanlation for the manga written to accompany (I assume) The PS1 version of Baroque.  The PS2/Wii remake of Baroque was released in the US and is a game I recommendTwo chapters of Volume 2 are complete, and a couple more have been submitted for editing and finalization.  I’m doing the translation work and the manga group Friendship Scanlation is doing everything else.  Independent of the game I’m not sure the manga is anything special, but I enjoy its art style and it adds some story content that was difficult to find in-game.  For those who played the game and thought the story was overly vague, the manga has much better pacing and of course less dungeon-crawling.

Game translation projects are on standby for the time being.  The only item really in consideration is the sequel to Jesus.

I’ve also started a new project – in collaboration with Jay, I have begun development on a game using the XNA engine (appropriate for Windows/XBLA development).  It is a pirate-themed strategy game with a wildly branching plot.  It’s been fun, and I hope it sees the light of day.  In case anyone who happens to read this might be willing to do artwork or music composition, we are still looking for assistance.

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