GOTM: Monster Hunter 3 Tri
When Monster Hunter Tri was announced for Wii, I hadn’t heard of the Monster Hunter phenomenon. I was only glad to hear that a AAA (or at least AA) third-party title was finally announced for the system, and that it was something I would be moderately interested in.
I’m conflicted in a way about Monster Hunter; fundamentally, it’s a game that’s quite similar to Shadow of the Colossus: Much of the time, you’re fighting something much bigger than you, gradually chipping away at the right places and avoiding its spiny parts. It also requires a good deal more teamwork, preparation, thought, and luck. But as a consequence, it is incredibly slow to progress.
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