Paradise and Hell in the Tower
Playing through Persona 3 gradually for nearly a month straight has really taken away my will to play; I’m considering just giving up on the main story and going on ahead to The Answer.
Perhaps as a reaction to Persona 3, in which the main dungeon is the endless-seeming tower of Tartarus, I started playing through Final Fantasy Legend, whose story centers around The Demon Tower.
The best feature of Final Fantasy Legend is the fact that it is mysterious – much like Drakkhen, I find myself coming back to it time and again if only in the hope I will find something new again this time around. FFL rarely disappoints. There are four “cardinal” worlds:
- The starting world, which is standard fantasy fare: three kings seek to unify the world.
- The ocean world, with pirates, wizards, and the dragon Seiryu’s undersea palace;
- The sky world, in which Byakko’s glider-planes seek domination over an ongoing rebellion;
- The post-apocalyptic world, in which the fiery phoenix Suzaku destroys all who stray from the few protected dwellings.
Of these four, the last has the most compelling plot, in which your party aids a small group in raiding an abandoned nuclear power plant to obtain the technology to neutralize Suzaku.
And yet, though these worlds have in themselves good sub-stories, still more miniature worlds hide in the Tower for the most adventurous to find.
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